About me
My name is Seth Cohen, studying at Breda University of Applied Sciences as a level designer with three years of experience working on first person shooters. Currently, I’m focused on an upcoming Steam release. My background in Software Development gives me a solid technical foundation, which I use to approach level design with a systematic and problem-solving mindset.
I really enjoy creating playspaces where player agency is the focus. It’s exciting to design spaces that let players make their own choices and explore different possibilities. Seeing how players interact, adapt, and find their own solutions makes the process rewarding.
Outside of work, I enjoy experimenting in the kitchen with cooking and baking. It’s like design in its own way, precision, creativity, and the fun of tweaking recipes. I also love traveling, discovering new cultures, and getting inspired by the different ways people live and eat around the world.